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3.4.2 Lisp101

Code all the examples chapters 1 to 4 of LandOfLisp.

Most of this code are little 3 liners and these can be demonstrated using deftest (as shown by the lecturer).

For the guessing the numbers game, you need to run a session in the REPL, then save that buffer to ‘guess.txt’.

Important:

Find some way to divide up the work so that the whole system is at least 3 files (one for each member of the group) which are loaded by ‘boot.lisp’. Each file name should include the last name of the author of that file.

Even more important:

Come demo time, anyone may be asked about anyone else’s file. So make sure you can read an understand each other’s code.


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