[
Top
]
[
Contents
]
[Index]
[
?
]
Table of Contents
1 Syllabus
2 Lecture notes
2.1 Fundamental Issues of Intelligent Systems
2.2 AI Programming in LISP
2.3 Cognitive Science
2.4 Basic Search
2.5 Basic Search Code
2.6 Advanced Search
2.7 AI and Gaming
2.8 Natural Language
2.9 Machine Learning
2.10 Rule-based Programming
3 Student Projects
3.1 Groups
3.2 Setting up
3.3 Submitting
3.4 Project1: Basics
3.4.1 Warming up
3.4.2 Lisp101
3.4.3 Text Game Engine
3.5 Project 2 : Grand Theft Wumpus
3.5.1 2a: Setting up
3.5.2 2b: Dumb Wumps agent
3.5.3 Smart Wumpass
3.6 Project3 : Evolutionary Algorithms
3.7 Project4: Very Large Games
4 Tips and Hints
4.1 Slime short cuts
5 Bibliography
5.1 A to F
5.2 G to M
5.3 N to T
5.4 U to Z
[
Top
]
[
Contents
]
[Index]
[
?
]
This document was generated on
March 1, 2011
using
texi2html 5.0
.